Daniel Silva

Hi. I am Daniel Silva

DevOps Engineer

If something’s boring, slow, or easy to get wrong by hand, I’ll find a way to automate it โ€” that’s the part of the job I enjoy the most.

I also like to speak at conferences to share what I’ve learned (and what blew up along the way) with the community.

I have a technical blog where I write about DevOps, Azure, PowerShell and whatever homelab project I’m currently breaking.

Based in Portugal ๐Ÿ‡ต๐Ÿ‡น โ€” EU citizen, full remote preferred.

  • Microsoft Certified: DevOps Engineer Expert
  • Microsoft Certified: Azure Developer Associate

Skills

Deep production
own it end-to-end
Solid production
confident in most production situations
Working knowledge
Can navigate through it, but still learning the edges
Some hands-on
some hands-on, not ready to own it solo
Exploring
Interest in learning, or surface-level familiarity

Experiences

  1. RELEX Solutions

    April 2022 โ†’ May 2026

    Lead DevOps Engineer

    • Design and own scalable infrastructure deployment for hundreds of customer environments.
    • Drive Terraform + automated CI/CD pipelines for on-demand provisioning at scale.
    • Work across multiple product teams to ensure consistency and clean integrations.
    • Engage directly with customers to clarify issues and push best practices.
    • Proactively identify bottlenecks and anticipate infrastructure issues before they arise.
  2. Xpand IT

    September 2020 โ†’ March 2022

    DevOps Engineer

    • Designed and implemented CI/CD pipelines, IaC, and scalable solutions.
    • Advocate DevOps practices, by doing hands-on work and sharing knowledge with teams and customers.
    • Built reusable pipeline templates and IaC modules adopted across client teams.
  3. Qevo

    July 2017 โ†’ August 2020

    Backend Developer

    • Developed and maintained Web APIs.
    • Designed and maintained SQL Server databases, with optimized queries.
  4. VTXRM ยท Portugal

    July 2017 โ†’ August 2020

    Technical Support

    • Bug analysis and triage; bridge between the dev team and clients.
    • First point of contact for client information and bug reports.

Presentations